Sean Dunne
Documentary filmmaker
Sean Dunne is an award-winning documentary filmmaker celebrated for his raw,
vérité portraits of American subcultures and hidden corners of society. His work strips away
artifice to reveal the dignity, humor, beauty, and truth of people living on the
margins.
Dunne’s filmmaking career began with short documentaries such as The Archive
(2008), which premiered at Sundance and earned him an Emmy nomination, and American Juggalo
(2011), a viral portrait of the Insane Clown Posse fan community that solidified his reputation
as a fearless chronicler of subcultures.
In 2013, his debut feature Oxyana—an
unflinching look at the opioid crisis in rural West Virginia—premiered at the Tribeca Film
Festival, where it won Best Documentary Feature and earned Dunne the award for Best New
Documentary Director.
Dunne followed Oxyana with the viral micro-feature Florida Man
(2015) and Cam Girlz (2015), about online sex workers. In 2016, he received the prestigious
Vanguard Award at the San Francisco Doc Fest. Since then, Dunne has released seven films that
have contributed to his lifelong project of building a cinematic mosaic of
America.
His most recent feature, Wild Magic (2025), is a kaleidoscopic road trip
through modern mystical Americana. The film received the Artistic Vision Award at Big Sky
Documentary Film Festival and screened at Psychedelic Science 2025, further.
His
films have been praised for their honesty, compassion, and ability to transform fleeting
encounters into timeless cultural documents.
Peter Mack
Game designer
Starting out in film school, Peter Mack is an American game designer who
currently serves as the Creative Director at Saber Interactive.
He has designed and
produced mobile, browser and PC games for nearly 25 years, leading teams of up to 30 and
productions lasting from six months to three years. He’s delivered lectures and served on panels
on Game Design in New York and San Francisco, and won several industry awards, including a
Cannes Gold Cyber Lion and Fast Company Top 50, as well as having work showcased at the Whitney
Museum in New York. Peter specializes in game design, producing, UX, UI, scriptwriting,
copywriting and concepts.